Rhyme Report

Published on October 30th, 2019 | by Jerry Doby


Riot Games Unveils New Music Collective “True Damage”

The collective will debut in a special live performance by Becky G, Keke Palmer, SOYEON of (G)I-DLE, DUCKWRTH, and Thutmose at the League of Legends World Championship Finals on November 10th

Riot Games just revealed True Damage, their next virtual band and League of Legends skin line (in-game, optional, cosmetic outfits), following up last year’s global musical sensation K/DA.

A collective of artists with their own unique musical and fashion styles, True Damage is made up of League of Legends‘ champions Qiyana, Senna, Akali, Ekko, and Yasuo and will be available for purchase as a skin line for those champions on November 10th. The collective will perform in the Opening Ceremony presented by Mastercard at 1:00PM CET prior to the League of Legends World Championship at the AccorHotels Arena in Paris, France.


Special versions of skins called Prestige skins have been designed by Nicolas Ghesquière, Louis Vuitton’s Artistic Director of Women’s Collections, for two of the members of True Damage – Qiyana and Senna.

Qiyana’s Prestige Louis Vuitton skin will release on the same day as the True Damage skins’ release for all five champions, and Senna’s Prestige Louis Vuitton skin will be available in early 2020. Only available by playing games during the Worlds 2019 in-game event, Qiyana’s Prestige Louis Vuitton skin will be exclusively unlockable until November 25th at 7:00PM CET. Louis Vuitton will also launch a capsule collection inspired by Qiyana and Senna’s Prestige skins, which will be revealed soon.

An all-star line up of Becky G, Keke Palmer, SOYEON of (G)I-DLE, DUCKWRTH, and Thutmose will bring True Damage to life as they represent each of the members to perform their single GIANTS at the League of Legends World Championship Finals.

“When League of Legends was released ten years ago, none of us could imagine the cultural phenomenon that it has become,” said Jessica Nam, lead producer for League of Legends. “Now it’s clear that gaming sits at the center of pop culture, and we couldn’t be more proud to partner with such great talent to showcase what League represents to the world.”

Since its launch in 2009, League of Legends has become one of the most popular PC games in the world and a leader in esports. Every year, the best League of Legends teams from 13 regional leagues compete in Worlds, which began this year in Berlin, shifted to Madrid for knockouts, and will culminate with the Nov. 10 final in Paris. Last year’s World Championship was seen by 99.6 million unique viewers.



Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.

As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Legends of Runeterra and multiple work-in-progress titles, while exploring the world of Runeterra through multimedia projects across music, comic books, and more.

Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 2,500+ Rioters in 20+ offices worldwide.


Since 1854, Louis Vuitton has brought unique designs to the world, combining innovation with style, always aiming for the finest quality. Today, the House remains faithful to the spirit of its founder, Louis Vuitton, who invented a genuine “Art of Travel” through luggage, bags and accessories which were as creative as they were elegant and practical. Since then, audacity has shaped the story of Louis Vuitton. Faithful to its heritage, Louis Vuitton has opened its doors to architects, artists and designers across the years, all the while developing disciplines such as ready-to-wear, shoes, accessories, watches, jewellery, and fragrance. These carefully created products are testament to Louis Vuitton’s commitment to fine craftsmanship.

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About the Author

Editor-in-Chief of The Hype Magazine, and internationally published arts & entertainment journalist. Member of the U.S. Department of Arts and Culture as well as the United States Press Corps.

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